PROGRAMMING LANGUAGES AND SYSTEMS

Enterprise IT Architecture

Conceptualization, modeling and visualization of IT architecture and design for the company and individual IT systems. Defining and communicating enterprise IT architecture transformation to different audiences, including business and IT leadership, system owners, and IT professionals. Managing various areas of enterprise architecture in a complex environment, both organizationally and architecturally. In-depth expertise in cloud computing, security, infrastructure and networks, as well as various system architectures and systems integration models.

Maksims Kravcevs (maksims.kravcevs@lu.lvhttps://www.df.lu.lv/par-mums/par-fakultati/)

Mathematical foundations of computer science

Quantum education research

Education research on teaching and learning quantum-related subjects to all levels of students. Using creative methods and tools such as making and playing games, creating artistic work, and using generative AI tools. Designing in-person or online events and conducting qualitative and quantitative research with the audience.

Abuzer Yakaryilmaz
(abuzer.yakaryilmaz@lu.lv; +371 27321183; https://eztf.lu.lv/en/about-us/faculty-departments/department-of-computer-science/)

Other subgroups of computer science and informatics

Nutritional Computing

Research in food informatics, integrating social sciences, cognitive sciences and informatics to solve problems related to food systems. Combining the principles of sustainable development with the methodology of computer science, developing entrepreneurial thinking and skills for solving complex and multifaceted problems, including aspects of environmental sustainability and public health.

Maija Kāle
(maija.kale@lu.lvhttps://www.df.lu.lv/par-mums/par-fakultati/)

Human-centric computing, emotion recognition and representation in computing systems. Hybrid cognitive systems. Spatial calculations, mathematical models of space.

Study of the problems of interaction between a person and digital systems, including the study of emotional and affective processes in an environment that uses both digital tools and systems, and natural cognitive processes (perception, categorization). Computational and modeled processes of spatial perception in relation to neural and psychological correlates of space. The use of perceptual research leads to an improvement in the perception of the interface.

Jurģis Šķilters (jurgis.skilters@lu.lvhttps://www.lpcs.lu.lv/en/)